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Zones are created by entering the Zone Drawing-Mode using the Left Toolbar create zone button or ⌨ Z
keyboard shortcut.
Zones can be drawn in several different ways through the Rectangle or Line submodesSub-Modes.
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Click the Sub-Mode button on the drawing-mode guide-box or use the ⌨ Tilde `
key to toggle between submodes Sub-Modes as required for each room.
Rectangle Sub-Mode
🖱 Left-Click
to begin creating a zone.
The next 🖱 Left-Click
will finish zone creation.
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Alternatively enter Manual Dimensions by typing the width and depth of the zone in millimetres and hit enter to create.
Right-click will reset the first point's location and a 2nd right-click (or the Escape key) will exit the drawing mode.In the
Line sub-mode, left-click Sub-Mode
🖱 Left-Click
each point of the zone Zone.
Complete the zone Zone by double🖱 Double Left-
clicking Click
on the last created point of the zone, or 🖱 click back at the origin.
You may hold shift ⌨ Shift
to draw lines in straight horizontal ↔ or vertical ↕ directions.
🖱 Right-
click Click
to remove points, and if all points have been removed, a subsequent right🖱 Right-
click Click
will exit zone drawingZone Drawing-modeMode.
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When drawing zonesZones, the mouse 🖱 will snap Snap to existing aligned points of previously created zonesZones, as well as to points on adjacent levels close to the click location. The snapSnap-lines Lines are visually shown while in zone drawing-mode projecting out from the aligned point. If you would like to override a aligned snap point Snap Point, zoom in further which will reduce the snap distance.
When a zone Zone is created, all lines drawn will become walls Walls, and a single floor Floor & ceiling Ceiling encompassing the shape will be created. If there are any adjacent walls Walls near the new zoneZone, walls Walls may be split Split and connected automatically to these. Likewise any zones Zones on adjacent levels will cause the floors Floors & ceilings Ceilings to split Split automatically and connect to these adjacent floors Floors and ceilingsCeilings.