Overview
Eaves are Horizontal Shade Objects that are Connected to Walls so that their Shading Impacts (i.e. reduced Solar Gains) can be Simulated
Eaves are modelled as Line like objects within Hero, and must be Manually Connected by the User to each Wall that the User determines they may shade.
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Info |
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Eaves & OpeningsNote all Openings (Windows & Doors) on a Wall will also have the Eaves of their Parent Walls applied to them during Simulation |
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EAVES IN THE VISUAL VIEW
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Creating
Screens Eaves are created using the Screen Eave Drawing mode (Screen & Eave Drawing Modes)
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Attaching / Connecting to Walls
Screens Eaves currently must be Manually Connected to Walls by the User for their Shading Impacts to be Simulated.
There are a variety of ways to Attach a Screen an Eave to a Wall which are detailed further in the Attach Drawing Mode section of Screen & Eave Drawing Modes
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Connection Lines
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When a Screen an Eave & Wall are Connected, a Connection Line is shown between them on the Visual View, and the Wall is added as a row within the Screen Eave Data-Grid.
The Connection Line is only Visible within the Visual View when the Wall or Screen Eave is Selected or 🖱 Hovered
.
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Selecting
Selecting
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Eaves
You can Select a Screen Eave within the Visual View & Screen Eave Data-Grid by 🖱 Left-Click
.
Selecting Connections
A Connection Line can be Selected within the Visual View once is Visible (see above) by 🖱 Left-Click
The Connected Wall Row of a Screen Eave within the Screen Eave Data-Grid is also analogous to selecting the Connection within the Visual View
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Deleting
Deleting
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Eaves
The Screen Eave itself can be deleted by:
selecting the Screen Eave within the Visual-View or Data-Grid and pressing
⌨ Delete
; orby using the 🖱
Right-Click
Context-menuDelete
action within the Visual View;
Deleting Connections (Disconnecting
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Eaves & Walls)
A Screen Eave can be Disconnected (i.e. it’s Connection is Deleted) from a Wall through several means including:
Selecting the Connection Line between the Screen Eave& Wall (shown in the Visual View when a Wall or Screen Eave is 🖱
Hovered
or Selected & pressing the⌨ Delete
Selecting the Connected Wall Row within the Screen Eave Data-Grid & pressing
⌨ Delete
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Moving
Screens Eaves can be moved in the Visual View by selecting them and then 🖱 Dragging
them into their position, and likewise their Start & End Points can be moved in a similar fashion.
You can move a Screen Eave or Screen Eave Point in a straight ↔ or ↕ direction by holding ⌨ Shift
.
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Parallel View of the
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Eave
Screens Eaves are modelled within the Chenath Simulation as a Vertical Horizontal Shade Object Parallel to the Connected Wall. The Projection Distance of the Screen Eave from the Wall is based on the Parallel Distance between the Centre of the Wall & the Centre of the ScreenEave.
Therefore Screens Eave that have an angle different to any Connected Walls may not be Simulated as they look Visually, but rather to their Parallel View. This Parallel View is shown as a thin line when a Connected Wall is selected in the Visual View (see image below).
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EAVES IN THE DATA-GRID
Property | Description | Edited Within | |||
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Name | The Name of the ScreenEave | Name Column | |||
Connected Wall | The Name of each Wall connected to the ScreenEave | Connected Wall Column | |||
Projection | The Parallel Horizontal Distance parallel horizontal distance between the Wall (outside inside face) & the Screen Parallel View line of the Eave in mm (see Parallel View section above). | Projection Column | |||
Screen Total Height | The Total Height of the Screen (in mm) | Screen Total Height Column | |||
Screen Base Height | The Base/Bottom Height of the Screen
| Projection Column | |||
Eave Height | The Height of the Eave relative to Level Height (in mm) | Screen Base Column (hidden by Default) | Screen Top Height | The Top Height of the Screen relative to Level Height (in mm) | Screen Top Eave Height Column |
Wall (Top) Height | The Top Height of the Connected Wall relative to Level Height (in mm) | Wall Top Height Column | |||
Vertical Offset Height | The Distance distance between the Top Height of the Screen Eave & Top Height of the Wall (in mm) Negative if Top of Screen Eave is below Top of Wall | Vertical Offset Column | |||
Summer Opacity | The Shading Percentage shading percentage of the Screen Eave (in %) during Summer Months Spring/Autumn months have the average of Summer & Winter Opacity for Simulation | Summer Opacity Column | |||
Winter Opacity | The Shading Percentage shading percentage of the Screen Eave (in %) during Winter Months Spring/Autumn months have the average of Summer & Winter Opacity for Simulation | Winter Opacity Column | |||
Length | The Length from Start start to End end of the Screen Eave (in mm) | Length Column (hidden by Default) | |||
Left & Right Horizontal Offset | The Distances distances between the Left & Right Edges of the Connected Wall & the Closest of Edge of the Screen Eave (in mm) | Horizontal Offset Column (hidden by Default) |
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