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Overview

Eaves are Horizontal Shade Objects that are Connected to Walls so that their Shading Impacts (i.e. reduced Solar Gains) can be Simulated

Eaves are modelled as Line like objects within Hero, and must be Manually Connected by the User to each Wall that the User determines they may shade.

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Info

Eaves & Openings

Note all Openings (Windows & Doors) on a Wall will also have the Eaves of their Parent Walls applied to them during Simulation

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EAVES IN THE VISUAL VIEW

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Creating

Screens Eaves are created using the Screen Eave Drawing mode (Screen & Eave Drawing Modes)

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Attaching / Connecting to Walls

Screens Eaves currently must be Manually Connected to Walls by the User for their Shading Impacts to be Simulated.

There are a variety of ways to Attach a Screen an Eave to a Wall which are detailed further in the Attach Drawing Mode section of Screen & Eave Drawing Modes

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Connection Lines

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When a Screen an Eave & Wall are Connected, a Connection Line is shown between them on the Visual View, and the Wall is added as a row within the Screen Eave Data-Grid.

The Connection Line is only Visible within the Visual View when the Wall or Screen Eave is Selected or 🖱 Hovered.

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Selecting

Selecting

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Eaves

You can Select a Screen Eave within the Visual View & Screen Eave Data-Grid by 🖱 Left-Click.

Selecting Connections

A Connection Line can be Selected within the Visual View once is Visible (see above) by 🖱 Left-Click

The Connected Wall Row of a Screen Eave within the Screen Eave Data-Grid is also analogous to selecting the Connection within the Visual View

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Deleting

Deleting

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Eaves

The Screen Eave itself can be deleted by:

  • selecting the Screen Eave within the Visual-View or Data-Grid and pressing ⌨ Delete; or

  • by using the 🖱 Right-Click Context-menu Delete action within the Visual View;

Deleting Connections (Disconnecting

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Eaves & Walls)

A Screen Eave can be Disconnected (i.e. it’s Connection is Deleted) from a Wall through several means including:

  • Selecting the Connection Line between the Screen Eave& Wall (shown in the Visual View when a Wall or Screen Eave is 🖱 Hovered or Selected & pressing the ⌨ Delete

  • Selecting the Connected Wall Row within the Screen Eave Data-Grid & pressing ⌨ Delete

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Moving

Screens Eaves can be moved in the Visual View by selecting them and then 🖱 Dragging them into their position, and likewise their Start & End Points can be moved in a similar fashion.

You can move a Screen Eave or Screen Eave Point in a straight ↔ or ↕ direction by holding ⌨ Shift.

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Parallel View of the

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Eave

Screens Eaves are modelled within the Chenath Simulation as a Vertical Horizontal Shade Object Parallel to the Connected Wall. The Projection Distance of the Screen Eave from the Wall is based on the Parallel Distance between the Centre of the Wall & the Centre of the ScreenEave.

Therefore Screens Eave that have an angle different to any Connected Walls may not be Simulated as they look Visually, but rather to their Parallel View. This Parallel View is shown as a thin line when a Connected Wall is selected in the Visual View (see image below).

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EAVES IN THE DATA-GRID

Property

Description

Edited Within

Name

The Name of the ScreenEave

Name Column

Connected Wall

The Name of each Wall connected to the ScreenEave

Connected Wall Column

Projection

The Parallel Horizontal Distance parallel horizontal distance between the Wall (outside inside face) & the Screen Parallel View line of the Eave in mm (see Parallel View section above).

Projection Column

Screen Total Height

The Total Height of the Screen (in mm)
(i.e. Top Height - Base Height)

Screen Total Height Column

Screen Base Height

The Base/Bottom Height of the Screen
Info

Note the Projection value used in a Chenath Simulation is the stated Projection minus the Wall’s thickness.

Projection Column

Eave Height

The Height of the Eave relative to Level Height (in mm)

Screen Base Column (hidden by Default)

Screen Top Height

The Top Height of the Screen relative to Level Height (in mm)

Screen Top Eave Height Column

Wall (Top) Height

The Top Height of the Connected Wall relative to Level Height (in mm)

Wall Top Height Column

Vertical Offset Height

The Distance distance between the Top Height of the Screen Eave & Top Height of the Wall (in mm)

Negative if Top of Screen Eave is below Top of Wall

Vertical Offset Column

Summer Opacity

The Shading Percentage shading percentage of the Screen Eave (in %) during Summer Months

Spring/Autumn months have the average of Summer & Winter Opacity for Simulation

Summer Opacity Column

Winter Opacity

The Shading Percentage shading percentage of the Screen Eave (in %) during Winter Months

Spring/Autumn months have the average of Summer & Winter Opacity for Simulation

Winter Opacity Column

Length

The Length from Start start to End end of the Screen Eave (in mm)

Length Column (hidden by Default)

Left & Right Horizontal Offset

The Distances distances between the Left & Right Edges of the Connected Wall & the Closest of Edge of the Screen Eave (in mm)

Horizontal Offset Column (hidden by Default)

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