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Levels act as Reference Planes so that height of objects can be determined based on that Plane, rather than requiring absolute heights above ground.

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LEVEL PROPERTIES

Property

Description

Edited Within

Name

Name of the Level

Level View (Visual View Top Toolbar)

Level Height

The Height above Natural Ground of the Level

Level View (Visual View Top Toolbar)

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LEVELS WITHIN THE VISUAL VIEW

Levels are can be created, edited, moved & deleted primarily through the Level View contained on the Visual View’s Top Toolbar.

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Basement levels (ie levels who floor level is below ground) can & should be modelled within Hero where they have adjacent dwellings.

Basement levels should be modelled with a negative Height above Ground propertiesrepresenting the height below natural ground level that the base of the basement level resides at.